/*
 * Copyright (c) 2025 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef RENDER_SERVICE_MAIN_RENDER_SERVER_RS_RENDER_PROCESS_MANAGER_AGENT_H
#define RENDER_SERVICE_MAIN_RENDER_SERVER_RS_RENDER_PROCESS_MANAGER_AGENT_H

#include "rs_render_process_manager.h"

namespace OHOS {
namespace Rosen {
class RSRenderProcessManagerAgent : public RefBase {
public:
    RSRenderProcessManagerAgent(sptr<RSRenderProcessManager> renderProcessManager);
    ~RSRenderProcessManagerAgent() = default;

    void SetRenderProcessReadyPromise(pid_t pid);

    sptr<RSIServiceToRenderConnection> GetServiceToRenderConn(ScreenId screenId) const;
    std::vector<sptr<RSIServiceToRenderConnection>> GetServiceToRenderConns();

private:
    sptr<RSRenderProcessManager> renderProcessManager_;
};

} // namespace Rosen
} // namespace OHOS

#endif // RENDER_SERVICE_MAIN_RENDER_SERVER_RS_RENDER_PROCESS_MANAGER_AGENT_H